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Saturday, August 30, 2008

FBIK and Muscle Systems

This was suppose to be for yesterdays post, but it totally slipped my mind. I learned how to create the FBIK setup that was found in Maya versions 7 and higher and decided to apply the muscle systems knowledge I had gained from the previous day. I attempted to learn nCloth, but it seems my Maya crashes every time I try using it. I'll try uninstalling and reinstalling Maya to see if that fixes the problem.

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