So.. I got a message on facebook from Jason Manley the dude from conceptart.org and massive black and it stated that the Divine Nibru had taken them all. Curious as I usually am, I had to click on the link to find out what it was. And sure enough.. it stole my soul and I had no choice but to come up with my own version of Nibru.
The thread can be found here: http://conceptart.org/forums/showthread.php?t=171264
Modeled and Textured in Mudbox 2010
Rendered in Maya 2010 using Mental Ray
Edited and paste onto notebook paper using Photoshop
Tuesday, October 6, 2009
Soo.. I attempted at creating the hair in max, and it just wasn't giving me the realistic result that I wanted. I guess I just don't really fully understand the hair systems in that application at the moment. I figured I knew how to use maya hair better, so.. I took it back into Maya, improved upon the shader and going to do all my rendering in there using Mental Ray.