Contact Information

Email - Duylinh.Nguyen@gmail.com
Google Voice - 415-613-2177

Wednesday, September 30, 2009

Hugh Laurie Sculpt

After sketching Hugh Laurie, I thought it would be fun to sculpt him, so I did. Well.. He's still a work in progress. The base mesh was created in Maya and the sculpting is being done in Zbrush 3.1. I hope you are liking how it's looking so far.



*Updated


Sunday, September 27, 2009

Bahamut

Due to some slight complications of my entire directory for bahamut being corrupted, I ended up having to do a half-assed bahamut the day of the final for the students. So here's what I was able to get within a few hours. He still needs a lot of work on him, I guess I can start from the beginning and get him to look awesome. I'm just
not satisfied with the results. =\

Saturday, September 19, 2009

House

A quickie digital sketch I did of house. It could use some tweaking, but oh well.