Contact Information

Email - Duylinh.Nguyen@gmail.com
Google Voice - 415-613-2177

Thursday, October 15, 2009

The Divine Nibru!!!

So.. I got a message on facebook from Jason Manley the dude from conceptart.org and massive black and it stated that the Divine Nibru had taken them all. Curious as I usually am, I had to click on the link to find out what it was. And sure enough.. it stole my soul and I had no choice but to come up with my own version of Nibru.

The thread can be found here: http://conceptart.org/forums/showthread.php?t=171264



Modeled and Textured in Mudbox 2010
Rendered in Maya 2010 using Mental Ray
Edited and paste onto notebook paper using Photoshop

Tuesday, October 6, 2009

Skin Shader Edited

Soo.. I attempted at creating the hair in max, and it just wasn't giving me the realistic result that I wanted. I guess I just don't really fully understand the hair systems in that application at the moment. I figured I knew how to use maya hair better, so.. I took it back into Maya, improved upon the shader and going to do all my rendering in there using Mental Ray.

Sunday, October 4, 2009

Starting on the shaders

I decided on doing some shaders today for Hugh to give me an idea of how he'll look like in the end. I think it's a bit easier to visualize the finished image this way.

Thursday, October 1, 2009

Hugh Laurie Updated

I did some proportion tweaks and worked a bit on his ears. I also gave him some color for his eyes in case people started to complain he looked creepy.

*Update